Armor Class
12
Crocodile
Large Beast · Unaligned
Hit Points
13 (2d10 + 2)
Speed
Walk 20 ft., Swim 30 ft.
CR
1/2
Traits
Hold Breath
The crocodile can hold its breath for 1 hour.
Actions
Bite
Melee Attack +4, reach 5 ft. 6 () Piercing damage. If the target is a Medium or smaller creature, it has the condition (escape DC 12). While , the target has the condition.