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Monster

Darkling Elder

Medium Fey · Chaotic Neutral

Mordenkainen Presents: Monsters of the Multiverse Page 84
Armor Class 15
Hit Points 27 (5d8 + 5)
Speed Walk 30 ft.
CR 2
STR 13 +1
DEX 17 +3
CON 12 +1
INT 10 +0
WIS 14 +2
CHA 13 +1

Traits

Death Burn

When the darkling elder dies, magical light flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, burn to ash. Any creature in that area must make a DC 11 Constitution saving throw. On a failed save, the creature takes 7 () Radiant damage and is until the end of its next turn. On a successful save, the creature takes half as much damage and isn't .

Actions

Multiattack

The darkling elder makes two Scimitar attacks.

Scimitar

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage plus 7 () Necrotic damage.
Confirmation

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