Armor Class
14
Expert
Medium Humanoid
Hit Points
11 (2d8 + 2)
Speed
Walk 30 ft.
CR
—
Traits
Helpful
The expert can take the Help action as a bonus action.
Tools
The expert has and a musical instrument.
Actions
Shortsword
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Dagger
Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.
Shortbow
Ranged Weapon Attack +4 to hit, range 80/320 ft., one target. 5 () Piercing damage.