Armor Class
12 + the spell's level
Fey Spirit
Small Fey · Neutral
Hit Points
30 + 10 for each spell level above 3
Speed
Walk 30 ft., Fly 30 ft.
CR
—
Actions
Multiattack
The spirit makes a number of Fey Blade attacks equal to half this spell's level (round down).
Fey Blade
Melee Attack Bonus Equals Your Spell Attack Modifier, reach 5 ft. + summonSpellLevel Force damage.
Bonus Actions
Fey Step
The spirit magically teleports up to 30 feet to an unoccupied space it can see. Then one of the following effects occurs, based on the spirit's chosen mood:
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Fuming
item
The spirit has Advantage on the next attack roll it makes before the end of this turn.
Mirthful
item
WIS Save DC equals your spell save DC, one creature the spirit can see within 10 feet of itself.
Failure: The target is by you and the spirit for 1 minute or until the target takes any damage.
Tricksy
item
The spirit fills a 10-foot Cube within 5 feet of it with magical Darkness, which lasts until the end of its next turn.
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Fuming
item
The spirit has Advantage on the next attack roll it makes before the end of this turn.
Mirthful
item
WIS Save DC equals your spell save DC, one creature the spirit can see within 10 feet of itself.
Failure: The target is by you and the spirit for 1 minute or until the target takes any damage.
Tricksy
item
The spirit fills a 10-foot Cube within 5 feet of it with magical Darkness, which lasts until the end of its next turn.