Armor Class
18
Fraz-Urb'luu
Large Fiend · Chaotic Evil
Hit Points
337 (27d10 + 189)
Speed
Walk 40 ft., Fly 40 ft.
CR
23
Traits
Legendary Resistance (3/Day)
If Fraz-Urb'luu fails a saving throw, he can choose to succeed instead.
Magic Resistance
Fraz-Urb'luu has advantage on saving throws against spells and other magical effects.
Magic Weapons
Fraz-Urb'luu's weapon attacks are magical.
Undetectable
Fraz-Urb'luu can't be targeted by divination magic, perceived through magical scrying sensors, or detected by abilities that sense demons or fiends.
Actions
Multiattack
Fraz-Urb'luu makes three attacks: one with his bite and two with his fists.
Bite
Melee Weapon Attack +16 to hit, reach 10 ft., one target. 19 () Piercing damage.
Fist
Melee Weapon Attack +16 to hit, reach 10 ft., one target. 22 () Bludgeoning damage.
Legendary Actions
Tail
Melee Weapon Attack +16 to hit, reach 15 ft., one target. 20 () Bludgeoning damage. If the target is a Large or smaller creature, it is also (escape DC 24). The target is also . Fraz-Urb'luu can grapple only one creature with his tail at a time.
Phantasmal Killer (Costs 2 Actions)
Fraz-Urb'luu casts , no required.