Armor Class
11
Giant Toad
Large Beast · Unaligned
Hit Points
39 (6d10 + 6)
Speed
Walk 20 ft., Swim 40 ft.
CR
1
Traits
Amphibious
The toad can breathe air and water.
Standing Leap
The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage plus 5 () Poison damage, and the target is (escape DC 13). Until this grapple ends, the target is , and the toad can't bite another target.
Swallow
The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is and , it has Cover against attacks and other effects outside the toad, and it takes 10 () Acid damage at the start of each of the toad's turns. The toad can have only one target swallowed at a time.
If the toad dies, a swallowed creature is no longer by it and can escape from the corpse using 5 feet of movement, exiting .
If the toad dies, a swallowed creature is no longer by it and can escape from the corpse using 5 feet of movement, exiting .