Armor Class
11
Giant Toad
Large Beast · Unaligned
Hit Points
39 (6d10 + 6)
Speed
Walk 30 ft., Swim 30 ft.
CR
1
Traits
Amphibious
The toad can breathe air and water.
Standing Leap
The toad's Long Jump is up to 20 feet and its High Jump is up to 10 feet with or without a running start.
Actions
Bite
Melee Attack +4, reach 5 ft. 5 () Piercing damage plus 5 () Poison damage. If the target is a Medium or smaller creature, it has the condition (escape DC 12).
Swallow
The toad swallows a Medium or smaller target it is grappling. While swallowed, the target isn't but has the and conditions, and it has Cover against attacks and other effects outside the toad. In addition, the target takes 10 () Acid damage at the end of each of the toad's turns. The toad can have only one target swallowed at a time, and it can't use Bite while it has a swallowed target. If the toad dies, a swallowed creature is no longer and can escape from the corpse using 5 feet of movement, exiting with the condition.