Armor Class
9
Gibbering Mouther
Medium Aberration · Chaotic Neutral
Hit Points
52 (7d8 + 21)
Speed
Walk 20 ft., Swim 20 ft.
CR
2
Traits
Aberrant Ground
The ground in a 10-foot Emanation [Area Of Effect] originating from the mouther is Difficult Terrain.
Gibbering
The mouther babbles incoherently while it doesn't have the condition. WIS Save DC 10, any creature that starts its turn within 20 feet of the mouther while it is babbling.
Failure: The target rolls to determine what it does during the current turn:
list
list-hang-notitle
item
1-4
The target does nothing.
item
5-6
The target takes no action or Bonus Action and uses all its movement to move in a random direction.
item
7-8
The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.
Failure: The target rolls to determine what it does during the current turn:
list
list-hang-notitle
item
1-4
The target does nothing.
item
5-6
The target takes no action or Bonus Action and uses all its movement to move in a random direction.
item
7-8
The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.
Actions
Bite
Melee Attack +2, reach 5 ft. 7 () Piercing damage. If the target is a Medium or smaller creature, it has the condition. The target dies if it is reduced to 0 Hit Points by this attack. Its body is then absorbed into the mouther, leaving only equipment behind.
Blinding Spittle Recharge 5
DEX Save DC 10, each creature in a 10-foot-radius Sphere [Area Of Effect] centered on a point within 30 feet.
Failure: 7 () Radiant damage, and the target has the condition until the end of the mouther's next turn.
Failure: 7 () Radiant damage, and the target has the condition until the end of the mouther's next turn.