Armor Class
11
Mud Mephit
Small Elemental · Neutral Evil
Hit Points
13 (3d6 + 3)
Speed
Walk 20 ft., Fly 20 ft., Swim 20 ft.
CR
1/4
Traits
Death Burst
The mephit explodes when it dies. DEX Save DC 11, each creature in a 5-foot Emanation [Area Of Effect] originating from the mephit.
Failure: The target has the condition until the end of its next turn.
Failure: The target has the condition until the end of its next turn.
Actions
Slam
Melee Attack +3, reach 5 ft. 4 () Bludgeoning damage.
Mud Breath Recharge 6
DEX Save DC 11, one creature the mephit can see within 15 feet.
Failure: The target has the condition until the end of the mephit's next turn.
Failure: The target has the condition until the end of the mephit's next turn.