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Monster

Satyr

Medium Fey · Chaotic Neutral

Monster Manual Page 267
Armor Class 14
Hit Points 31 (7d8)
Speed Walk 40 ft.
CR 1/2
STR 12 +1
DEX 16 +3
CON 11 +0
INT 12 +1
WIS 10 +0
CHA 14 +2

Traits

Magic Resistance

The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 6 () Bludgeoning damage.

Shortsword

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Piercing damage.

Shortbow

Ranged Weapon Attack +5 to hit, range 80/320 ft., one target. 6 () Piercing damage.
Confirmation

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