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Monster

Skull Lord

Medium Undead · Lawful Evil

Mordenkainen's Tome of Foes Page 230
Armor Class 18
Hit Points 105 (14d8 + 42)
Speed Walk 30 ft.
CR 15
STR 14 +2
DEX 16 +3
CON 17 +3
INT 16 +3
WIS 15 +2
CHA 21 +5

Traits

Legendary Resistance (3/Day)

If the skull lord fails a saving throw, it can choose to succeed instead.

Master of the Grave

While within 30 feet of the skull lord, any undead ally of the skull lord makes saving throws with advantage, and that ally regains hit points whenever it starts its turn there.

Evasion

If the skull lord is subjected to an effect that allows it to make a Dexterity saving throw to take only half the damage, the skull lord instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Actions

Multiattack

The skull lord makes three bone staff attacks.

Bone Staff

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 7 () Bludgeoning damage plus 14 () Necrotic damage.

Legendary Actions

Bone Staff (Costs 2 Actions)

The skull lord makes a bone staff attack.

Cantrip

The skull lord casts a cantrip.

Move

The skull lord moves up to its speed without provoking opportunity attacks.

Summon Undead (Costs 3 Actions)

Up to five or appear in unoccupied spaces within 30 feet of the skull lord and remain until destroyed. Undead summoned in this way roll initiative and act in the next available turn. The skull lord can have up to five undead summoned by this ability at a time.
Confirmation

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