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Monster

Warrior

Medium Humanoid

Sleeping Dragon's Wake
Armor Class 20
Hit Points 52 (8d8 + 16)
Speed Walk 30 ft.
CR
STR 16 +3
DEX 14 +2
CON 14 +2
INT 10 +0
WIS 12 +1
CHA 10 +0

Traits

Battle Readiness

The warrior has advantage on initiative rolls.

Improved Critical

The warrior's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Martial Role

The warrior has one of the following traits of your choice:
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item
Attacker
The warrior gains a +2 bonus to attack rolls.
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Defender
The warrior gains the Protection reaction below.

Actions

Extra Attack

The warrior can attack twice, instead of once, whenever it takes the action on its turn.

Longsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Slashing damage, or 8 () Slashing damage if used with two hands.

Longbow

Ranged Weapon Attack +5 to hit, range 150/600 ft., one target. 6 () Piercing damage.

Reactions

Protection (Defender Only)

The warrior imposes disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.
Confirmation

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